![]() ![]() He quickly finds himself interacting with old enemies while working to find his place in a world that has no use for the organizations he serves. For that reason, it’s no surprise when Kiryu’s next mission goes awry. ![]() Unless some things were to change, however, the premise wouldn’t lead to an adventure that feels like it belongs in the franchise fans know and love. The setup capably outlines Kiryu’s current tortured existence. He shies away from the action that defined his last few decades of existence, except when he completes brief missions on behalf of the people who essentially own the once mighty Dragon of Dojima. Selfless to a fault, Kiryu leads a recluse’s life. He knows their continued safety depends on his obedience to a cruel organization. His friends within the Toja Clan (along with the children at the Morning Glory Orphanage) believe him to be dead. To save the people he loved, he agreed to disappear from the public life. The game opens to find Kiryu leading an unexciting monastery life.
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